Reference

Hard caps.

Crossing a cap returns QUOTA_EXCEEDED. There is no automatic paid overage in Layer 1.

LimitValue
maxPlayers in game.json1–16
Manifest tickRate1–30
Realtime snapshot publishCeiling 30 Hz; start conservative
Realtime inputPaced by inputHz
Allowlist entries10
Synchronized message16,384 bytes
Protocol numbersFinite safe integers

Public free accounts are usage-capped. Studio plans are not sold yet. See Pricing.

Treat PROJECT_SUSPENDED as stop-the-line.