Reference
Hard caps.
Crossing a cap returns QUOTA_EXCEEDED. There is no automatic paid overage in Layer 1.
| Limit | Value |
|---|---|
maxPlayers in game.json | 1–16 |
Manifest tickRate | 1–30 |
| Realtime snapshot publish | Ceiling 30 Hz; start conservative |
| Realtime input | Paced by inputHz |
| Allowlist entries | 10 |
| Synchronized message | 16,384 bytes |
| Protocol numbers | Finite safe integers |
Public free accounts are usage-capped. Studio plans are not sold yet. See Pricing.
Treat PROJECT_SUSPENDED as stop-the-line.